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- > For example, I want to change the strength of a lightsource over time
- > fractally between a minimum and a maximum point. Also, I need to be able
- > to create an array (x,y) of numbers that will act as terrain. I think
- > someone mentioned this is called "gridding"? Anyway, if anyone can provide
- > solutions or point me in the right direction (apart from telling me to read
- > a book on fractals) I'd appreciate it!
-
- You've tried to be specific, but I still don't understand. Perhaps if
- you mention what kind of a program you're trying to write. Is it some kind
- of landscape rendering program? And tell us how, exactly, this particular
- method is necessary.
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